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  • 2 Kinematics
  • 3 Dynamics
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  • 5 Momentum and Collisions
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Section 1.4: Basic Vector Operations
Explore fundamental vector operations such as addition, subtraction, and scalar multiplication.

Section Introduction: Basic Vector Operations

Vectors, representing quantities like displacement, velocity, and force, often need to be combined or scaled to analyze physical situations. How do we find the total displacement after several moves? How does applying a force relate to the resulting acceleration? This section introduces the fundamental arithmetic operations for vectors: addition, subtraction, and multiplication by a scalar. We'll explore both graphical methods (head-to-tail) and component-based calculations.

Surya: So, vectors describe things like movement v⃗\vec{v}v or pushes F⃗\vec{F}F. But what if I move one way, then another? Or what if a force makes something speed up? How do we calculate that?

Leo: Exactly! That's where basic vector operations come in. They provide the tools to combine vectors, like adding displacements, or scale them, like relating force to acceleration using mass. Let's start with adding and subtracting.

Vector Addition

Graphically, we combine vectors by placing them head-to-tail. The resulting vector (the "sum" or "resultant") goes from the tail of the first vector to the head of the last vector.

Numerically, we add the corresponding components of the vectors:

A⃗+B⃗=⟨\vec{A} + \vec{B} = \langle A+B=⟨ Ax+BxA_x + B_xAx​+Bx​ ,, , Ay+ByA_y + B_yAy​+By​ ,, , Az+BzA_z + B_zAz​+Bz​ ⟩ \rangle⟩
Use Cases
  • Finding the resultant displacement after multiple movements.
  • Calculating the net force when multiple forces act on an object.
  • Determining relative velocity (e.g., the velocity of an object relative to a moving observer).

Interactive Exercise: Vector Addition

Vector Monitor

NameXYZMagnitude
Nozzle-6.001.10-6.008.56
Define Next Vector Components
ΔX
ΔY
ΔZ

Vector Subtraction

Subtracting a vector B⃗\vec{B}B from A⃗\vec{A}A is the same as adding the negative of B⃗\vec{B}B (a vector with the same magnitude but opposite direction).

Numerically, we subtract the corresponding components:

A⃗−B⃗=⟨\vec{A} - \vec{B} = \langle A−B=⟨ Ax−BxA_x - B_xAx​−Bx​ ,, , Ay−ByA_y - B_yAy​−By​ ,, , Az−BzA_z - B_zAz​−Bz​ ⟩ \rangle⟩

Graphically, subtraction A⃗−B⃗\vec{A} - \vec{B}A−B is often visualized by placing the vectors tail-to-tail. The resultant vector points from the head of B⃗\vec{B}B to the head of A⃗\vec{A}A. This shows the change needed to get from B⃗\vec{B}B to A⃗\vec{A}A (since B⃗+(A⃗−B⃗)=A⃗\vec{B} + (\vec{A} - \vec{B}) = \vec{A}B+(A−B)=A).

Use Cases
  • Finding the change in velocity (acceleration is related to this): Δv⃗=v⃗f−v⃗i\Delta\vec{v} = \vec{v}_f - \vec{v}_iΔv=vf​−vi​.
  • Determining relative position vectors.

Interactive Exercise: Vector Subtraction

Vector Monitor

NameXYZMagnitude
Nozzle-6.001.10-6.008.56
Define Next Vector Components
ΔX
ΔY
ΔZ

Scalar Multiplication

This operation scales a vector, changing its magnitude and potentially reversing its direction.

Concept

Multiplying a vector A⃗\vec{A}A by a scalar (a regular number) ccc multiplies each component by ccc:

cA⃗=⟨c\vec{A} = \langle cA=⟨ cAxcA_xcAx​ ,, , cAycA_ycAy​ ,, , cAzcA_zcAz​ ⟩ \rangle⟩
  • If c>0c > 0c>0, the vector's magnitude is scaled by ccc, and its direction remains the same.
  • If c<0c < 0c<0, the vector's magnitude is scaled by ∥c∥\|c\|∥c∥, and its direction is reversed (flipped 180°).
  • If c=0c = 0c=0, the result is the zero vector ⟨0,0,0⟩\langle 0, 0, 0 \rangle⟨0,0,0⟩.

Utility

  • Relating force and acceleration via mass (F⃗=ma⃗\vec{F} = m\vec{a}F=ma).
  • Relating velocity and momentum via mass (p⃗=mv⃗\vec{p} = m\vec{v}p​=mv).
  • Creating unit vectors: A unit vector u^\hat{u}u^ in the same direction as u⃗\vec{u}u is found by u^=1∥u⃗∥u⃗\hat{u} = \frac{1}{\|\vec{u}\|}\vec{u}u^=∥u∥1​u. This involves scalar multiplication by 1/∥u⃗∥1/\|\vec{u}\|1/∥u∥.

Section Review

You've now learned the fundamental arithmetic for vectors: adding them to find a resultant, subtracting them to find a difference (like change in velocity), and scaling them using scalar multiplication to relate quantities like force and acceleration or to create unit vectors. Mastering these component-wise calculations and understanding the head-to-tail (addition) and scaling effects is crucial for applying vectors in physics.

These operations form the building blocks for analyzing motion, forces, and many other physical concepts explored in later chapters.

Check Your Understanding

Given ( ec{A} = langle 2, 3, -1 angle) and ( ec{B} = langle -1, 1, 4 angle), what is ( ec{A} + ec{B})?

If ( ec{C} = langle 4, -6, 2 angle) and (s = -2), what is (s ec{C})?

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Vector Direction and Angles
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Advanced Vector Operations

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