• 1 Kinematics in One Dimension
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Chapter 2:
Kinematics in Two Dimensions

Motion in two dimensions and vector mathematics.

2.1 - Vector Components

Teaches how to break a vector into its x and y components with interactive visualizations.

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Early Access

2.2 - Vector Addition

Teaches graphical and analytical vector addition using tip-to-tail method.

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Early Access

2.3 - Projectile Motion

Apply vector skills to analyze 2D motion under gravity.

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1.3
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1.3 - The Kinematic Equations
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2.1 - Vector Components
2.1
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